Specific Objectives:
The Consortium convened on three occasions at various partner locations throughout the Project's Lifetime!
Seven days training - piloting the "Result One" in order to empower and develop learners‘ knowledge and skills in cyber-bullying prevention and intervention.
Project Result One (R1) – CYBERBULLYING PEER AMBASSADORS TRAINING PROGRAM
The Cyber-bullying Peer Ambassadors Training Program aims to empower young people by providing them with a comprehensive understanding of cyber-bullying and its related aspects, such as the risks, forms, consequences and impact.
The training program covers 5 key topics:
– Privacy and security
– Digital identity and footprint
– Online relationships and communications
– Harmful and abusive digital behavior
– Holistic approaches in addressing cyber-bullying
The Program is translated from English into Romanian, Italian, Croatian and Albanian language.
Project Result Two (R2) – CYBER-BULLYING PEER AMBASSADORS PLATFORM
The video represents a digital platform creating a network of young people interconnected to respond to cyber bullying through peer learning, as an educational empowering tool and a digital learning tool about cyber-bullying available in 6 languages: English, Romanian, Italian, Croatian, Macedonian and Albanian language.
Ambassadors Network is a vibrant and dynamic alliance that unites not only young people but also organizations dedicated to this noble cause. Our mission is to foster collaboration, understanding, and positive change on a global scale.
We invite you to contribute your articles to our growing community. Explore our diverse categories, such as Cyber-bullying, bullying, Sustainability, Education, and many others, and post your valuable content to engage with like-minded individuals and foster meaningful discussions.
Interested in becoming an Ambassador? You can make an even greater impact by actively contributing to the aforementioned categories. Our Ambassadors play a vital role in promoting awareness and facilitating discussions. Join us in our mission to create a positive and informed community.
Explore our Forum for in-depth discussions on the topics we cover, including Cyber-bullying, bullying, Sustainability, Education, and more. Engage with fellow members, share your thoughts, and gain valuable insights. The Forum is your space to connect, learn, and collaborate with a community that shares your interests.
Discover our 'Resources' section, where you can access a wealth of free materials to enhance your knowledge and engagement on the topics we focus on, such as Cyber-bullying, bullying, Sustainability, Education, and more. Explore a diverse range of materials, including books, toolkits, publications, activities, educational games, and so much more. These resources are here to empower you with valuable information and tools to make a positive impact in your area of interest.
For testing the Training Program and training future Ambassadors that will tackle the topic of Cyber-bullying and Bullying.
Three meetings were organized by each partner with more than 50 participants in each country. Representatives from NGOs, Schools, Youth Centers, School Education Public Institutions/partner organization attended the local work phase.
The trained participants will start peer transfer to other young people with a view to expand the network and recruit new ambassadors under the supervision of youth workers from each partner organization. The piloting will take place soon!
To expand the reach and impact of the Project by sharing its results and insights with a broader audience
Representatives of education sector, schoolteachers, youth workers, youth operators, trainers, professionals working in public educational institutions, local authorities’ representative, young people and other stakeholders.
In Total there will be 50 local and 10 international participants.
The specific objectives of the Multiplier Event are:
The Multiplier event will be organized around November 2023. Coming Soon!
The Project Consortium takes great pride in showcasing an array of logos, each representing a valuable partner or contributor to the project's collaborative efforts.
The “Trio Education: Trainers, Parents, Children” project commences by examining the current situation within the partner institutions’ respective regions. This analysis encompasses two key aspects: firstly, the prevalence of aggressive behavior among children and adolescents, which manifests in diverse ways across educational settings, households, social centers, medical-social facilities, streets, playgrounds, and other contexts. Secondly, it addresses the specific professional requirements of trainers within these partner institutions to support parents in actively participating in their children’s education.
In their respective regions of France, Spain, Romania, Italy, and North Macedonia, the partner institutions are grappling with a rising trend of youth aggression, further exacerbated by the ongoing pandemic. It becomes imperative to provide training for trainers and facilitate the exchange of effective practices among parents. This is essential because the aggressive conduct displayed by young individuals may conceal underlying issues that, if left unaddressed, could lead to challenges in their social and vocational integration later on.
The primary focus of the project is on the trainers within the partner associations, including social workers, education professionals, educational counselors, and multidisciplinary practitioners. These individuals require intervention strategies to effectively respond to the numerous requests for assistance from families grappling with challenges in raising their aggressive children.
Parents often explain their children’s aggressive behavior with statements like, ‘I’m not sure how to handle this,’ and at times, they might even deny their children’s behavior, indicating a lack of deep understanding. Several factors contribute to the escalation of children’s aggression. Firstly, educational systems tend to discourage punitive measures. Additionally, some parents resist collaboration in addressing their children’s aggressive tendencies and fail to actively contribute to their upbringing. Given the diverse ways in which children express aggression, it’s crucial to provide tailored support that aligns with the specific type of aggression, individual needs, and parental expectations.
Only a limited number of institutions offer guidance to parents on effectively handling everyday conflicts. Consequently, there is a growing imperative for associations to take on the role of educating parents based on the scientific principles of psycho-pedagogy.
Project Specific Objectives
To provide trainers in partner institutions with knowledge and skills to educate parents and motivate them to participate effectively in reducing the aggressive behaviour of their children.
To acquire new knowledge, new strategies, new skills to create personalized education techniques depending on the type of aggression, the particularities and needs of each child.
To help partner institutions improve their training offer in adult education, to provide high quality activities through counseling, workshops, publications and online tools.
To develop collaboration with specialists in children’s psychology, with specialized institutions, with educational institutions and the involvement in their lives, in order to create effective educational synergies at regional level.
The Consortium convened on three occasions at various partner locations throughout the Project's Lifetime!
First Kick-off meeting took place in Lyon, France between 25 and 26 March 2022.
The third meeting will take place in Pescara, Italy! 11-12 September 2023
Coming Soon!
Theoretical approaches and examples of good practices. Strategies to build a personalized support. Preventive intervention strategies.
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Study of aggressiveness: reasons of aggressiveness, the role of public authorities and of the school; Real cases and countermeasures in local context; Best practices in local context – ICT skills as tools to help parents and trainers.
Between 12 and 14 September 2022 was organized the 2nd LTTA in Pescara – Italy; a training about aggressiveness; the full title was “Study of aggressiveness: reasons of aggressiveness, the role of public authorities and of the school, real cases and countermeasures in local context; best practices in local context. ICT as tools to help parents and trainers”
Aggression in multicultural groups: aspects of aggression, causes. Strategies to avoid and solve the aggression of children, at local/regional/national level. Training programs for parents
Children’ aggressiveness, causes and tools to reduce it. Bulling as a “tool” for raising aggressiveness of children. Alexithymia – Difficulties in accepting and expressing emotions. Tools and strategies for prevention and intervention.
The training was focused on two objectives:
As a result of this training, participants equipped themselves with the knowledge on Aggressiveness, Bullying and Alexithymia. Based on the comments and evaluation of the participants, the training overall was rated with high points and everyone was satisfied that participated in this LTT. It was pointed out that they are looking forward to the next LTT that is going to be held in July 2023 in Romania.
Psychological approaches: parent-child relationship, communication and creativity. Strategies and programs for parents to intervene in a timely and efficient manner in stopping or diminishing the aggressive behavior of children.
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The Project Consortium takes great pride in showcasing an array of logos, each representing a valuable partner or contributor to the project's collaborative efforts.
The COVID-19 crisis shed light on the importance of digital education for the digital transformation that Europe, European society, and European organisations need. In particular, it emphasised the increased need to harness the potential of digital technologies for education and to develop digital skills for all, youth workers included. In line with this need and the strategic priorities of the Digital Education Action Plan (2021-2027), this project aims to support this endeavour to engage the partner organisations and youth workers in the path to digital transformation also of the non-formal education.
The project promotes and supports and answers the needs of the partners and their target groups about:
The research made by our project groups has shown that different social theatre techniques are used to address current issues such as the integration of immigrants, violence, bullying, drug addiction, abandonment of suburbs, etc. Theatre and performing arts are used as tool for dialogue, cultural encounters and exchanges, to create links and empathy between people and groups with different feelings and behaviour, for experimenting with shared and participatory proposals that are real answers and solutions to the problems encountered by people, groups and communities.
For example in Spain, in the tradition of Augusto Boal’s Theatre of the Oppressed and Latin American Community Theatre, they use the term Teatro Social as the political theatre par excellence, based on the action of citizens, groups and communities as a creative methodology for the transformation of society, whether at an educational, inclusive, therapeutic, motivational, awareness-raising, recreational, artistic or creative level. Theatre can therefore be put at the service of youth workers, without assuming that they become actors or theatre specialists, but that they can use it as a proper means of working on youth inclusion.
The Consortium convened on four occasions at various partner locations throughout the Project's Lifetime!
The Training Course took place in Morfasso, Italy from 4-10 May 2023
There will be 28 youth workers coming from the partner organizations (Italy, Spain, Greece and North Macedonia), their close associated partners and main local stakeholders and organisations to ensure diffusion and early transfer of the results prepared.
The learning program will be conceived to be adaptable to the learning needs of the group, with no prejudice to the overall quality.
Self-reflection and interaction with other participants and trainers will be the dimension in which trainers will work to improve, empower and expand knowledge and competences in inclusion, theatre, NFE, regular and digital youth work.
Different working methods will be applied during the Training, like as interactive workshops, presentations, role plays, world-café, living- library, concentrating on the active involvement of participants.
Methodology and tools are chosen in order to meet the needs and objectives of the project. The methodology is based on non-formal education methods, on developing and challenging individuals and groups through a creative stimulation that connects objectives and contents with personal experiences. The participants are engaged intellectually, emotionally, socially and physically in the training.
Learning process is based on interaction among participants and the trainer.
This Training Course serves to train the Youth Workers, involving them in all the phases of the project (production, implementation, pilot, evaluation, promotion) and supporting them in a path of growth and development of competences and knowledge. Since we aim to create effective and efficient results, in order to foster the achievement of our objective to guide youth workers on a growth and innovation process by providing them with knowledge and competences on inclusion, theatre and digital youth work, leading to a combination of all these spheres of action, we consider the implementation of this training indispensable.
This will also contribute to create an international community of youth workers who will support each other by exchanging experiences, results and good practices ensuring the wide exploitation and sustainability of results after the end of the funded project period.
Training for youth workers aims to provide them with the knowledge and competences about inclusive approaches and principles, theatre methodologies and practices, digital youth work and NFE to implement inclusive activities applying methodologies and practices used mostly in the field of theatre, which can be implemented also in digital youth work.
This Training Course also aims to assess and validate the efficiency, clarity, exhaustiveness and usability of the Result 1 and Result 2, to connect youth workers from different realities and countries setting up the community (Result 3) and get the youth workers ready to deliver the local piloting.
Aiming of increasing awareness on the necessary
knowledge, skills and competences contributing to efficient use of
theater methodologies and practices to foster inclusion of youngsters in
regular or digital youth work.
The past is rock. Climb to understand the future!
This Manual is designed to support Youth Workers providing a background knowledge of methodologies and practices used mostly in the field of theater, with the aim to produce inclusive Non-Formal Education (NFE) activities. When addressing inclusion, it is important to know what to take into consideration to create effective inclusive activities in face-to-face activities and also in digital youth work. We
strongly believe that theater can be put at the service of youth workers to foster inclusion.
This Manual has been produced within YOU.TH. project. “Tools for inclusive YOU.TH. (YOUth workers and Theater workers in synergy). A Real-digital trajectory” is an Erasmus+ KA220 Cooperation Partnership in the field of youth.
Our Manual has the aim of increasing awareness on the necessary knowledge, skills and competences contributing to efficient use of theater methodologies and practices to foster inclusion of youngsters in regular or digital youth work.
The aim of this exchange is to help youngsters use cooking as a means to work and communicate better with each other. They have the chance to shop for groceries, cook, clean, and collaborate toward a common goal. Throughout the exchange, participants learn about minimizing food waste and maximizing utility. Various challenges spice up the experience.
This exchange is for those aged 18-30 who are interested in cooking, reducing food waste, exploring recipes from different cultures, and enhancing their collaborative skills. Participants from Italy, the Netherlands, Bulgaria, Turkey, Romania, and North Macedonia are currently taking part, with each country represented by five participants (4+1 leader).
You are responsible for arranging your own travel. However, if you require assistance with your flights, please don’t hesitate to reach out; we’re more than willing to provide support.
The nearest airport to Struga is Ohrid St. Paul The Apostle Airport, although most flights are available at Skopje International Airport. If you choose Skopje, you’ll need to take a bus to and from Struga, which costs approximately €16 per person for a round-trip ticket.
The arrival date is August 25th, and departure is on August 31st. Your presence and active participation throughout the entire exchange is mandatory. If you wish to extend your stay before or after the project, kindly inform us in advance.
Regarding your travel plans, please share the details with us for verification and approval before making any bookings. After returning home, remember to retain your original boarding passes, invoices, and any other relevant travel documents.
The organizers will reimburse eligible travel expenses up to the specified limit, covering 1000f the costs. Participants will receive reimbursement after submitting their original tickets and completing their personal report as required by the European Commission. Reimbursements will be processed via a bank transfer in Euro, directed to the sending organization’s bank account. Additionally, the organization will provide food and accommodation.
Reimbursement rates are as follows:
The project will take place at Camping Scout Struga, located by the picturesque Ohrid lake.
As depicted in the provided images, you have a variety of accommodation choices, including rooms, tree houses, and tents. To facilitate our planning, please inform us in advance of your preferred lodging option.
This is the Infopack of the Youth Exchange. Download and Read more!
Welcome to the Infopack for the Youth Exchange called "Cook it Up", your gateway to enticing details about the Project, cozy Accommodation, thrilling Travel tips, and a treasure trove of other Practical Information. You'll find the Infopack in the link labeled 'Read Me' below.
The Preparatory Visit took place in Skopje between 1-2 July 2023.
The Project Consortium takes great pride in showcasing an array of logos, each representing a valuable partner or contributor to the project's collaborative efforts.
One of the most important tasks of the modern education system is the problem of preparing the young generations for life in a society where it will be necessary to define one’s attitude towards others, which are different in cultural terms. Are we adequately prepared to live with people with different cultural identities from ours? Can education overcome or reduce existing stereotypes and prejudices and, in the long term, prevent social tensions and conflicts? These questions remain open.
The aim is to develop skills and competences that enhance the creativity of participants, contribute to social inclusion through culture and art, shape cultural awareness and build intercultural dialogue through didactic games used in intercultural education.
By using the project results in the intercultural education of teaching games, whose key features are creativity, fun, rules and joy, teachers will gain very useful tools that are liked and used periodically in the implementation of school curricula.
The Consortium convened on five occasions (first one was online) at various partner locations throughout the Project's Lifetime!
The first and officially known as Kick-off meeting took place online on April 29, 2021.
Second meeting took place in Lamia, Greece on 31 August 2021.
Third meeting took place in Krakow, Poland between 22 - 23 July 2023.
Forth meeting of the project Gamification for Intercultural Education took place in Ankara, Turkey on 28 October 2023.
Last meeting and the Conference took place in Lamia, Greece between 19 - 20 February 2023.
Handbook: "Gamification for Intercultural education – How to use didactic games in children’s intercultural education?"
Handbook: "Gamification for Intercultural education – How to use didactic games in children’s intercultural education?"
The handbook prepares teachers to design educational games and implement them in a classroom setting. Different educational environments have been taken into account and different types of games have been discussed. We have focused on describing online, outdoor and board games.
Gamification for intercultural education – how to use didactic games in children’s intercultural education? This handbook prepares teachers to work with children to develop concepts for the preparation, construction and implementation of didactic games in different educational environments.
The handbook is able to be used by teachers of children of different ages, not only in partner countries, but also in other EU countries, after adaptation to the legal requirements of a given country.
The handbook could also be used by NGOs working with schools and children to prepare different forms of classes.
The handbook contains:
Gamification for Intercultural Education
E-learning course will include educational materials and tools for teachers on working with children involved in intercultural education. The e-learning course will include materials on the preparation and use of games in intercultural education. A novelty of the e-learning course is the availability of training materials concerning the development of concepts, creation and implementation of games in intercultural education, ways of adapting a specific game in various educational environments (outdoor, board and online). Such adaptation is of particular importance in the changing conditions related to Covid-19 pandemic.
E-learning course: using games in intercultural education. For teachers and all those interested, educational materials and tools for working with children in intercultural education. Each lesson is presented in an easy-to-follow step-by-step manner, with clearly defined objectives and tasks.
Content:
Piloting and Local Activities for the development of Result 3 took place in the premises of Primary Municipality School "Imri Elezi" Skopje
Collection of games for Intercultural Education
Materials will include set of games that were prepared and tested by the teachers and children. Its purpose is to be a practical aid for the creation and implementation of didactic games in intercultural education.
Materials will include set of games that were prepared and tested by the teachers and children. Its purpose is to be a practical aid for the creation and implementation of didactic games in intercultural education.
The material in the form of a set of games prepared and tested by teachers and children is intended for teachers, trainers, and parents who will use the results of the project as a practical aid in developing and implementing teaching games in intercultural education.
The innovation lies in the fact that we involve children in the creation of this outcome and give them the possibility to influence the shape of the process. The involvement of children will certainly have a significant impact on the effectiveness of the method.
Content of the didactic material for teachers:
To expand the reach and impact of the Project by sharing its results and insights with a broader audience
Multiplier event for the project Gamification for Intercultural Education was organized in Skopje on 04 February 2023.
The Project Consortium takes great pride in showcasing an array of logos, each representing a valuable partner or contributor to the project's collaborative efforts.